Showing posts with label doors. Show all posts
Showing posts with label doors. Show all posts

Friday, April 29, 2011

Gaming Conventions That Need to Go! Pt. 1

This is the first of a series I will be doing in which I look at gaming trends/conventions/just little things in games that either don't make sense, are annoying, outdated, need to be done away with, or all of the above. Not all are big deals, some are very minor, so don't take this too seriously.

1) Dying in games. I was playing Dead Space, and what should have been a terrible moment (literally being ripped apart by a very fierce enemy) didn't really matter because I knew I'd be back 10 seconds later as though it didn't happen. I'm not sure what could take the place of deaths in games, but they just don't make any sense. You die dozens of times during the course of some games.....and it never really matters. Except in one game I can think of: Steel Battalion. In this game, if you die, your SAVE GAME GETS ERASED.

2) Pressing start at the title screen. Um, why? Flash the title then go to the menu or have the title imposed on the menu screen. Not a big deal just makes me chuckle.Especially when some games literally force you to press the START button. The A button won't even work.

3) QTE's. Hey, you just worked hard to get to this awesome looking boss. You could use the skills you have learned to take it out in some epic fashion......OOORRRR you could play Simon Says and see you kick it's ass out of the corner of your eye while you pay attention to the button prompts.

4) Exploding barrels everywhere. Hey guys, we're hding out here where the good guys are coming with guns and grenades. We should stock this place with explosive barrels, and stand near them!

DUR, OKAY!

And finally:

5) Locked doors. Let's see, I have a chainsaw, grenades, a rocket launcher, and an assault rifle....but I think I'll find the long way around........WHY NOT BLOW THE DAMN DOOR DOWN!

Alright, that's it for now. Stay tuned for more to come.