Showing posts with label call of duty. Show all posts
Showing posts with label call of duty. Show all posts

Monday, October 12, 2015

Pilots Without Planes- A Titanfall Review



Titanfall is an online only shooter that takes place in a future in which humans have colonized outside of Earth but have not yet freed themselves of the shackles of violent confrontation. In a government vs. the people type scenario, diplomacy has failed, as it often does, and a violent revolution has broken out and both sides are utilizing mechanical, weaponized armour called Titans to do aid them in expressing their message of discontent. 

It would not be all that hard to understand why, to an outside observer, Titanfall might strike them as "just another fps." A standard, run of the mill first person affair replete with fast paced  action complemented by a screen covered in rpg-esque numbers and symbols; both of which work to provide immediate and visceral satisfaction and long term addictive behaviour, including the inability to refrain from buying overpriced map packs or a "season pass." Play the game however, and it becomes abundantly clear that Titanfall is more than that. The folks at Respawn Entertainment were clearly aware of the state of the genre and the long term implications of market oversaturation and worked hard to make a shooter that may look like the rest but is actually substantially different (even including addressing the pricing of post release downloadable content).

Tuesday, January 21, 2014

Mass Effect, More Realistic than Call of Duty?

Now you may be asking, how is a game about aliens, ancient evil robots quadruple the size of the Titanic, and spaceships more realistic than a modern-day war shooter set firmly in our level of reality? Well, to answer that, one must look into how we as gamers define realism.

Do we simply refer to realism as making the game look as photo-realistic as possible, à la Crysis? Or maybe you define realism by gameplay that faithfully represents the laws of reality with no hint of supernatural elements, like the current Call of Duty games or the Uncharted series. I keep hearing that people want games to be more realistic, and the vibe I get from this rallying call is that this statement basically means "less Ratchet and Clank, more Heavy Rain," and if that's the case... I hope that never fucking happens. Ever.

Since simple visual photo-realism is simple enough to understand, let's focus instead on physical realism in games. People who want these types of realistic games want things to react just as they would in real life. This not only extends to certain materials acting as they should, whether it be wood breaking or metal bending as it should, like in The Force Unleashed, but it also means that the human character you play as must feel human. Their abilities must be based in our current reality, so no superpowers or futuristic tech that doesn't exist in our world. I don't know about you, but to me, that sounds boring as hell.

I'm not saying realistic games are bad... well, not completely... but if you look at it, their attempts at realism push them further away from the goal. The more things they do to make the games seem more realistic, the more noticeable it is when they overlook something. Take Uncharted 2 and Call of Duty: Modern Warfare 2 for examples. Both games go to lengths to make themselves more realistic. They both sport art styles firmly within the boundaries of real life with no artistic deviations, neither one lets you do anything supernatural like shoot fireballs from your eyes, use biotics or fly with the power of dreams, and both games are set on our quaint little planet Earth complete with real-life locations such as Moscow and Washington D.C.

And yet, they are both completely unrealistic.

Tuesday, April 23, 2013

FPS Gamers Inadvertently Shooting Themselves In The Proverbial Foot? Cost of FPS Games to Double?

My brother sees an ad for a Call of Duty: Black Ops 2 map pack and shouts at the TV "Ah ya, dude, the new map pack is out!" He looks like a little kid on Christmas I think to myself.

"Oh ya?" I pause, debating whether or not to feign interest. Before I can decide I find my stupid mouth getting ahead of itself as it has so many times in my life and out tumbles a response: "Nice."

fps gamers shooting themselves in the proverbial foot

Nice? Ugh. Great job there, mouth.

"B-"

Hey! Don't you dare talk back to me! You just shut your goddamn whore mouth, mouth.

Whoa, jeez I'm supposed to be blogging. Sorry about that, folks. It won't happen again, I promise. Now where was I? Oh ya, the Call of Duty map pack thing.

Wednesday, August 29, 2012

Black Ops II gets $180 Care Package edition

http://www.gamespot.com/news/black-ops-ii-gets-180-care-package-edition-6393731

Ahahahahahahahaha!! Activision really has no qualms with being ridiculously obvious and shameless in their  bilking of COD fans (in addition to the blatant milking of the COD series). Unreal.