Feeding Frenzy, developed by PopCap games, is a casual styled 2D arcade game that has the player controlling a variety of marine life forms who are intent on eating as many other marine life forms as possible. The more you eat, the more you grow, and the more you grow, the bigger they variety of fish and other marine life you can eat. You start out as a small angel fish named Andy, and by the time you reach level 40 in the game's Normal mode, you end up playing as a very large Orca whale, who preys on sharks, as well as other whales. Essentially, this game can be summed up as a simplistic, lighthearted, marine centric circle of life simulator.
Monday, February 28, 2011
Feeding Frenzy Review
Chomp Chomp Chomp
Feeding Frenzy, developed by PopCap games, is a casual styled 2D arcade game that has the player controlling a variety of marine life forms who are intent on eating as many other marine life forms as possible. The more you eat, the more you grow, and the more you grow, the bigger they variety of fish and other marine life you can eat. You start out as a small angel fish named Andy, and by the time you reach level 40 in the game's Normal mode, you end up playing as a very large Orca whale, who preys on sharks, as well as other whales. Essentially, this game can be summed up as a simplistic, lighthearted, marine centric circle of life simulator.
Feeding Frenzy, developed by PopCap games, is a casual styled 2D arcade game that has the player controlling a variety of marine life forms who are intent on eating as many other marine life forms as possible. The more you eat, the more you grow, and the more you grow, the bigger they variety of fish and other marine life you can eat. You start out as a small angel fish named Andy, and by the time you reach level 40 in the game's Normal mode, you end up playing as a very large Orca whale, who preys on sharks, as well as other whales. Essentially, this game can be summed up as a simplistic, lighthearted, marine centric circle of life simulator.
Sunday, February 20, 2011
The Religious Antagonist: God vs. $20 Debate
An interesting discussion is taking place over at the Atheist Experience blog. The discussion centers around the following video, entitled God vs. $20, in which this guy named Mike, who brands himself "The Religious Antagonist," offers $20 to a destitute family (who is panhandling in a Wal Mart parking lot) to cross the word 'god' off of their sign (it read 'God Bless You' at the bottom of it):
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Debating Religion with Theists: Pointless? (Short Post)
CLAIM:
Arguing with theists about religion is pointless. It never goes anywhere, and accomplishes nothing. 'Tis futile and a big waste of time!
RESPONSE:
Arguing with theists about religion is pointless. It never goes anywhere, and accomplishes nothing. 'Tis futile and a big waste of time!
RESPONSE:
Monday, February 14, 2011
Activision buying Take Two?!?!?!?!?!
Apparently there is a rumor that Activision is looking into acquiring Take Two. And my first and only thought was.....FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCCCCKKK NOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!
Thursday, February 10, 2011
List of Things Wrong with Gaming.
I stated in a Previous Blog that I was going to blog about some things I really dislike about the current state of the video games' industry. Well, in that blog, entitled "Magazine writer fired after dustup with Rockstar PR and Capcom Milking Street Fighter IV even MORE!" I discussed the recent firing of a journalist who had published on his facebook page a letter from Rockstar games to his office. What exactly was in that letter? Well, read my previous blog to get the full details, but basically, the guys from Rockstar wanted this particular journalist known for his tough analyses to go easy on the game and treat it with reverence, basically.
Yes, Rockstar is telling journalists how to do their job. What to write and how to write it. What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you. You see, if they don't play ball (which they will, I am sure, now that Mr. Honesty has been canned.....is anyone else reminded of the Jeff Gerstmann Incident? ) they lose ad revenue. They lose ad revenue, they lose....well, revenue.
You get the point. Money talks, sister.
Yes, Rockstar is telling journalists how to do their job. What to write and how to write it. What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you. You see, if they don't play ball (which they will, I am sure, now that Mr. Honesty has been canned.....is anyone else reminded of the Jeff Gerstmann Incident? ) they lose ad revenue. They lose ad revenue, they lose....well, revenue.
You get the point. Money talks, sister.
Sunday, February 6, 2011
Gametrailers: Apparently Full of SHIT
Perfect Dark: Zero Review Score:
Recently, GT posted a video:
......
So wait. The game is a 9/10, but then it shows up in a video about the worst sequels of all time, in which it is described as an atrocious game?
Uh......Which is it, GT? Amazing, or Shit?
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Friday, February 4, 2011
Arguing with a Creationist
In the comment section here:
http://magx01.blogspot.com/2010/12/answering-creationist-questions.html
It's going....laughably. It's like smacking your head into a wall multiple times and expecting a different result each time even though it's never any different.
Feel free to join in!
http://magx01.blogspot.com/2010/12/answering-creationist-questions.html
It's going....laughably. It's like smacking your head into a wall multiple times and expecting a different result each time even though it's never any different.
Feel free to join in!
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