Saturday, May 8, 2010

Magazine writer fired after dustup with Rockstar PR and Capcom Milking Street Fighter IV even MORE!

Magazine writer fired after dustup with Rockstar PR

Leaked email details Rockstar's extreme sensitivity to negative coverage

http://www.gamesradar.com/pc/grand-theft-auto-iv/news/magazine-writer-fired-after-dustup-with-rockstar-pr/a-20100407113454149016/g-2008080416222952067

So, Rockstar is pressuring writers to be very positive, even if they feel otherwise? They are trying to tell the journalists what and how to write?
According to a news.com.au story, a deputy editor for Austrailian publication Zoo Weekly has been fired after publishing an allegedly internal email from Rockstar regarding Zoo's coverage of the upcoming Red Dead Redemption. The alleged email from Rockstar, which former deputy entertainment editor Toby McCasker posted on his Facebook, contained the following:


This is the biggest game we've done since GTA IV, and is already receiving Game of the Year 2010 nominations from specialists all around the world, it read.


Can you please ensure Toby's article reflects this — he needs to respect the huge achievement he's writing about here.

What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you.

If Red Dead Redemption is so damn good, why do they need to do this? Are they lying about how good Red Dead Redemption really is?

I think so.

And what's with GOTY nominations already?

What the fuck really goes on behind the scenes in this industry?

Another thing:

Super Street Fighter IV, which already doesn't need to exist, apparently isn't enough milking for Capcom, as there is DLC for the game. Really? Like people buying your game twice isn't enough? You can't at least be somewhat decent and make sure that the gamers whom you have already manipulated and taken advatntage of at least get everything there is to offer from your now $110 game? You still have to sell them more shit?

We've got this shit, DLC releases on day one, DLC being announced well before a game ships, different pre-order bonuses for different stores, further fragmenting a game, Ubisoft holding back 2 levels from Assassin's Creed 2 for sale as DLC, Capcom removing content from Dead Rising 2 to repackage as a prequel (if you believe that they are legitimately developing this content and selling it separately you are a sucker, I'm sorry), and Capcom (again) selling fucking costumes for SFIV at a couple of bucks a pop, which, while already ridiculous, is made 100 times worse when you realize that these costumes were already developed, as they were in the arcade version of the game.

I don't like where this industry is headed.

I could go go on and on and on and on. In fact, I will! In another blog.

Ohhhhhh.

I promise it will be worth the wait. I will do a well thought out list of things that I feel are wrong with gaming. It won't be an off the cuff blog like this, so it will be of a higher quality.

Promise.

4 comments:

  1. Well, I really hate the DLC packs and the unsubstantial pre-order bonuses. Especially in games DragonAge and Mass Effect, it gets really tedious to choose which pack to get and which not. Plus, not getting the full game, it just feels cheap.

    On the other hand, didn't SSF4 come at a low price? Something like 30$ or so? More like an expansion's price than full game price. At least that's what Capcom had said at the beginning.

    Sucks to be a gamer nowadays.

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  2. Hey Jordi, you took time off from murdering people and schmoozing women to comment, how nice of you!

    I agree. As for the price of SSFIV, $40.

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  3. $40? That's cheap, Capcom! And now you serve more DLC? Hard to buy that.

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  4. Wow, this is utterly embarassing. We need some journalistic integrity in gaming, stat!

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