I recently got a gig writing for PixelVolt and my first article written for them went live today. If anyone is interested it is available to read HERE and yes, it's about Ninja Gaiden. It's a new approach to talking about the game, although I guess not really as at the end of the day it's a bunch of praise for the game written under a slightly different context. I can't help loving what I love, people :P
I promise that going forward I will be tackling a diverse set of topics. The next one I am working on has to do with the fps genre and I promise no mention of Ninja Gaiden will be made.
Adieu
Friday, January 31, 2014
Tuesday, January 28, 2014
Response To "Two Quick Questions For Christians"
In an earlier post I asked two questions aimed at Christians (although they could apply to people of any religion). I received a response from a Christian and I am posting said response here. I guess this speaks to the idea that smart people are less likely to be talked out of their religion when faced with questioning, contradictory evidence, etc as they can better justify their beliefs. Trying to weave through this web of logic and rationales would be an exhausting task. Not only that, but it really exemplifies just how difficult it would be to try and eradicate religious belief via debate, no matter how compelling the argument/evidence against.
Question 1: Is there any non biblical, supporting evidence for what you believe ? If so, what is it? If no, and your beliefs are based solely upon what is contained in the bible, what then compels you to believe the book, especially as opposed to all of the other similar books upon which other religions are based, if, and I assume this is true, you believe that none of those other books are supported by extraneous evidence?
Tuesday, January 21, 2014
Mass Effect, More Realistic than Call of Duty?
Now you may be asking, how is a game about aliens, ancient evil robots quadruple the size of the Titanic, and spaceships more realistic than a modern-day war shooter set firmly in our level of reality? Well, to answer that, one must look into how we as gamers define realism.
Do we simply refer to realism as making the game look as photo-realistic as possible, à la Crysis? Or maybe you define realism by gameplay that faithfully represents the laws of reality with no hint of supernatural elements, like the current Call of Duty games or the Uncharted series. I keep hearing that people want games to be more realistic, and the vibe I get from this rallying call is that this statement basically means "less Ratchet and Clank, more Heavy Rain," and if that's the case... I hope that never fucking happens. Ever.
Since simple visual photo-realism is simple enough to understand, let's focus instead on physical realism in games. People who want these types of realistic games want things to react just as they would in real life. This not only extends to certain materials acting as they should, whether it be wood breaking or metal bending as it should, like in The Force Unleashed, but it also means that the human character you play as must feel human. Their abilities must be based in our current reality, so no superpowers or futuristic tech that doesn't exist in our world. I don't know about you, but to me, that sounds boring as hell.
I'm not saying realistic games are bad... well, not completely... but if you look at it, their attempts at realism push them further away from the goal. The more things they do to make the games seem more realistic, the more noticeable it is when they overlook something. Take Uncharted 2 and Call of Duty: Modern Warfare 2 for examples. Both games go to lengths to make themselves more realistic. They both sport art styles firmly within the boundaries of real life with no artistic deviations, neither one lets you do anything supernatural like shoot fireballs from your eyes, use biotics or fly with the power of dreams, and both games are set on our quaint little planet Earth complete with real-life locations such as Moscow and Washington D.C.
And yet, they are both completely unrealistic.
Do we simply refer to realism as making the game look as photo-realistic as possible, à la Crysis? Or maybe you define realism by gameplay that faithfully represents the laws of reality with no hint of supernatural elements, like the current Call of Duty games or the Uncharted series. I keep hearing that people want games to be more realistic, and the vibe I get from this rallying call is that this statement basically means "less Ratchet and Clank, more Heavy Rain," and if that's the case... I hope that never fucking happens. Ever.
Since simple visual photo-realism is simple enough to understand, let's focus instead on physical realism in games. People who want these types of realistic games want things to react just as they would in real life. This not only extends to certain materials acting as they should, whether it be wood breaking or metal bending as it should, like in The Force Unleashed, but it also means that the human character you play as must feel human. Their abilities must be based in our current reality, so no superpowers or futuristic tech that doesn't exist in our world. I don't know about you, but to me, that sounds boring as hell.
I'm not saying realistic games are bad... well, not completely... but if you look at it, their attempts at realism push them further away from the goal. The more things they do to make the games seem more realistic, the more noticeable it is when they overlook something. Take Uncharted 2 and Call of Duty: Modern Warfare 2 for examples. Both games go to lengths to make themselves more realistic. They both sport art styles firmly within the boundaries of real life with no artistic deviations, neither one lets you do anything supernatural like shoot fireballs from your eyes, use biotics or fly with the power of dreams, and both games are set on our quaint little planet Earth complete with real-life locations such as Moscow and Washington D.C.
And yet, they are both completely unrealistic.
Monday, January 13, 2014
"It's Just Business"- An Innocuous Phrase, or a Symptom of a Sick Culture?
We've all heard the phrase. It's usually uttered in an apologetic tone along with a slight shrug of the shoulders (as if to say, "eh, what can you do?") which makes it that much worse when you stop and think about it- It's simultaneously being treated with ambivalence/an air of meek acceptance (the shrug) and an implicit admission of the phrase's darker undertones (the apologetic tone).
"It's just business."
You can bet that if someone is saying it, someone else, or a group of someone else's, has just been (or is about to be) hurt. Maybe a thinly veiled bribe has been delivered by a lobbyist to a government official, gaining favour for a corporation in a manoeuvre that, whether the parties involved want to think of it this way or not, violates the entire premise of a democratic government. Perhaps an entire town's/state's/countries' water supply is sold to a company who then sells it back to the community at prices they cannot afford and/or utilizes it in less than ideal ways (things that maximize profit (logging, let's say) but not availability of fresh water to the community) causing serious water shortages and causing massive health problems.
Whatever it is, something has been done that would be unacceptable in a non business context but because the context in which it occurred is the wonderful leviathan we lovingly refer to as "business" it becomes acceptable. If you examine this for but a second the extent to which it is clearly a symptom of a system gone awry becomes glaringly obvious. So much so that I struggle to understand how this notion has pervaded for so long without really being deconstructed in the public consciousness. At it's core, "it's just business" is a euphemism for something that, once faced without prejudice, bias or the desire to defend, justify or diminish, is shockingly sinister. If we were being honest with ourselves, we would recognize that "it's just business" is a less obviously disgusting way of saying "I know it's wrong but I'm getting paid to do it."
Having said that, let's now consider an example from my personal life, first using the euphemism, then replacing it with a more appropriate, more accurate and non obfuscating statement like "I know it's wrong but I'm getting paid to do it." This example is not nearly as obviously immoral as some of the examples I mentioned above (especially the water supply one, which, by the way, happened in Chile) but it struck me at the time as being wholly unfair and really started the process of opening my eyes to the reality of business practises (working for a few doctors and seeing the relationship drug company reps have with the medical establishment definitely accelerated that process, but I digress).
"It's just business."
You can bet that if someone is saying it, someone else, or a group of someone else's, has just been (or is about to be) hurt. Maybe a thinly veiled bribe has been delivered by a lobbyist to a government official, gaining favour for a corporation in a manoeuvre that, whether the parties involved want to think of it this way or not, violates the entire premise of a democratic government. Perhaps an entire town's/state's/countries' water supply is sold to a company who then sells it back to the community at prices they cannot afford and/or utilizes it in less than ideal ways (things that maximize profit (logging, let's say) but not availability of fresh water to the community) causing serious water shortages and causing massive health problems.
Whatever it is, something has been done that would be unacceptable in a non business context but because the context in which it occurred is the wonderful leviathan we lovingly refer to as "business" it becomes acceptable. If you examine this for but a second the extent to which it is clearly a symptom of a system gone awry becomes glaringly obvious. So much so that I struggle to understand how this notion has pervaded for so long without really being deconstructed in the public consciousness. At it's core, "it's just business" is a euphemism for something that, once faced without prejudice, bias or the desire to defend, justify or diminish, is shockingly sinister. If we were being honest with ourselves, we would recognize that "it's just business" is a less obviously disgusting way of saying "I know it's wrong but I'm getting paid to do it."
Having said that, let's now consider an example from my personal life, first using the euphemism, then replacing it with a more appropriate, more accurate and non obfuscating statement like "I know it's wrong but I'm getting paid to do it." This example is not nearly as obviously immoral as some of the examples I mentioned above (especially the water supply one, which, by the way, happened in Chile) but it struck me at the time as being wholly unfair and really started the process of opening my eyes to the reality of business practises (working for a few doctors and seeing the relationship drug company reps have with the medical establishment definitely accelerated that process, but I digress).
Wednesday, January 8, 2014
Two Quick Questions For Christians
1) Is there any non biblical, supporting evidence for what you believe ? If so, what is it? If no, and your beliefs are based solely upon what is contained in the bible, what then compels you to believe the book, especially as opposed to all of the other similar books upon which other religions are based, if, and I assume this is true, you believe that none of those other books are supported by extraneous evidence?
2) Do you think you'd be a Christian if you were raised in say India, or would you be a follower of the Hindu religion? Does the fact that religiosity is so highly correlated with culture/geography ever occur to you and if so, does that not strike you as a fairly compelling counterargument to your claims of truth?
2) Do you think you'd be a Christian if you were raised in say India, or would you be a follower of the Hindu religion? Does the fact that religiosity is so highly correlated with culture/geography ever occur to you and if so, does that not strike you as a fairly compelling counterargument to your claims of truth?
Monday, January 6, 2014
Sunday, December 22, 2013
Fun Experiment: Take an Atheist. Get Him High. Place Atheist Inside Church.
Wow, I thought, bracing myself against the freezing cold wind as I exited the car, I'm really doing this. I'm going to church. Church. I walked in to the same Catholic church that I attended (on a very infrequent basis) as a youth (but never before with the ol mj in the system) and as I passed from the hall to the main part of the church itself, skipping the 'holy' water anointing station and hoping I didn't look like an extra on the set of Half Baked I entered what felt like an entirely new dimension- a sense of deja-vu mixed with a rather strong feeling of I don't belong here and they will know it immediately. I mean, for one thing, the place was packed and so trying my hardest to not feel completely out of place standing in front of what looked like 200 people, all of whom I was certain were all thinking the same thing (*hiss* an interloper *hiss*).
....And then there's the fact that I was stoned. Not exactly the most comfortable place to be when you're high but man did it amplify the experience. I'll get to that in a bit though. My cohorts and I took a seat. I hadn't sat in one of those seats for years, and it was a church of all places, but I did experience a small sense of a faint whiff of welcoming. My ass recoiled and sighed with familiarity at the same time, but I digress.
We were a few minutes early so I took the time to look around and take in the scene. Like most catholic churches, the place is a strange mix of welcoming and foreboding. The architectural design is aesthetically pleasing and it's clear that the workmanship was solid and finely detailed, but I cannot deny the fact that it did strike me as also being intentionally designed in such a grandiose fashion that it ventured beyond "look how grand this is" to perhaps a small (and possibly imagined on my part, sure) hint of "and look how small you are." It could be simple cynicism on my part, but as you will soon read, the mass itself also seemed to be designed with the intention of engendering in those in attendance a sense of less than. There certainly was a lot of prostrating oneself involved in the actual mass itself.
....And then there's the fact that I was stoned. Not exactly the most comfortable place to be when you're high but man did it amplify the experience. I'll get to that in a bit though. My cohorts and I took a seat. I hadn't sat in one of those seats for years, and it was a church of all places, but I did experience a small sense of a faint whiff of welcoming. My ass recoiled and sighed with familiarity at the same time, but I digress.
We were a few minutes early so I took the time to look around and take in the scene. Like most catholic churches, the place is a strange mix of welcoming and foreboding. The architectural design is aesthetically pleasing and it's clear that the workmanship was solid and finely detailed, but I cannot deny the fact that it did strike me as also being intentionally designed in such a grandiose fashion that it ventured beyond "look how grand this is" to perhaps a small (and possibly imagined on my part, sure) hint of "and look how small you are." It could be simple cynicism on my part, but as you will soon read, the mass itself also seemed to be designed with the intention of engendering in those in attendance a sense of less than. There certainly was a lot of prostrating oneself involved in the actual mass itself.
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