Showing posts with label the thoughtful gamers. Show all posts
Showing posts with label the thoughtful gamers. Show all posts

Thursday, May 29, 2014

About This Elliot Rodgers Thing. Look, It's Not Misogyny or 'Rape Culture' That's To Blame

There has been a ton of talk online since the shooting happened and most of it is centred around misogyny, rape culture and guys feeling entitled to sex with girls who are not interested in them. The mainstream media, bloggers, etc have been postulating about this stuff and the answers they put forth are almost always missing the point. It's really, really, REALLY simple and it's not about hating women or seeing them as objects.

It's ignorance of human biology.

We men (and women, but the focus for now is on men) all have a biologically imposed need for sex and the objects of said need are going to be largely the same (ie, 'hot girls') as the 'hot ones' are the ones that bear the indicators of good genetic material. You know, youth, symmetry, health, hip to waist ratio, etc*(see below). These guys don't lust after these girls because they think of them as objects that they have a right to; they lust after them because millennia of evolutionary imperatives compel them to. This is exactly the same type of compulsion that drives women to want to feel safe and protected with their man. Are these women viewing men as security objects? Oh, what's that? "That's different?" Okay, explain how without just implying that sex is somehow less valid a need than security.

Hmmm...silence. Odd.

Want a hint? Either we all view one another as objects (because we ALL want certain things from someone else) or none of us do and it's all a part of life. You don't get to pick and choose which needs are 'okay' and which needs are 'objectifying' people. Doing that is simply sexism; ironically the very charge you're levying against the guys for wanting sex (which you do too, right?).

Look, snarkiness aside, all guys want sex; the only difference is the Elliot Rodgers' of the world never get their urges satiated. Year after year of this resulting in them becoming enraged after years of frustration is understandable and NOT a symptom of rampant misogyny. It's simply frustrated biological urges manifesting in a terrible, terrible way.

The real answer is not gun control, blogging about rape culture or any of that other nonsense: It's education, better communication in our society regarding sex and relationships, a removal of the stigma against male sex toys and legalized and affordable prostitution for guys who cannot get laid but really need to. You'll never get rid of the urges, nor can you change the fact that some guys will never get said urges satiated. So what you do is allow them to legally and safely satiate those urges, thereby allowing it to be done without harming another person.

You'll never get guys to stop lusting after women. And to think if you just educate them about "women not being objects" they will stop feeling this way is really missing the point. If you think you can condition this into them then logically you could condition the girls to be into the guys they aren't into, right? I mean, men aren't objects and maybe that nerd is an excellent person- if only she could get past her culturally induced ideas about what is attractive, right?

Oh, what's that? Suddenly biology is a factor?

Make up your damn minds!

I'll end this with this thought: Even if he did view women as "objects" how did those women view him? As nothing. would you rather be sexualized or totally ignored?

*Right here is where the 'women as objects crowd' will get all excited and say "see! he's talking about them like they are objects as well." Here's something you all need to hear, so listen up: People have physical characteristics and it is these characteristics upon which they are judged by men when it comes to sexuality. This is much in the same way as THOSE SAME GIRLS JUDGE THE GUYS AS NOT BEING 'WORTHY' OF SEX. Either both sides are objectifying the other, or neither is. Pick one but stop putting the onus on the guys only. As i pointed out above, if you want to talk about sexism, it's actually here in this area, and it's against men. Women categorize men all day long but anytime they feel like a guy might be categorizing them suddenly there's an epidemic of men viewing women like they are pieces of non sentient meat.

Thursday, May 22, 2014

Should Glory (Kickboxing) Abandon The Tournament Format?

I've been watching Glory kickboxing and while I am rather impressed with this new promotion, both in terms of the calibre of fighters in their roster and the quality of the shows they put on at such an early stage in their existence I think that the single day tournament format they employ might need to be reconsidered, the unique excitement and drama it brings notwithstanding. The tournament format is one of the reasons that I love Bellator MMA so much (although it's not a single day tournament) so I definitely do understand the reasoning behind Glory's use of it but after watching several of their events I am starting to question the wisdom behind the single day tournament format.

One of the things that has become clear is that a single day tournament is often times simply unfair. In almost every case, the fighters who made it to the final fight had totally different experiences along the way which invariably left one fighter in a much better position to fight than the other. Even the very best fighter in the roster could be in an underdog position, at least informally, in a fight against the last ranked fighter simply because his first fight went the distance (or close to it) while his opponent's fight ended within two minutes and as such he is undamaged and has a full gas tank while his opponent is battered and exhausted (or at least much further along the path to exhaustion than is his opponent). Clearly this would mean that the lower ranked guy will have a huge advantage over his opponent in the finals; isn't that statement alone enough to convince you that something is amiss? In this system a fresh fighter fighting a guy who is three quarters of the way to exhaustion right from the opening bell isn't a freak occurrence but a regularity. It's remarkably unfair.

Friday, May 16, 2014

Women Should Be Treated Like Corporations

I know how that may sound, but bear with me here.

There are a bunch of women out there vying for your investment (emotional, time, and yes, even money) and just like real companies, not all are solid investments. When you invest in stock you do an inventory of the companies' history (business dealings and practices, financials, etc) the current price at which their shares are being traded and you make an educated guess as to how their future will play out. If it seems favourable, you invest. If it does not, you don't. Simple. No guarantees (you can still lose everything) but you're not just dumping your eggs into the first basket that comes along. You are investing in the one that is least likely to cause you to lose everything/most likely to pay off. 

This is exactly how you should treat women. You don't just throw your currency (love) into the first thing that comes your way (or every thing that ever comes your way). Not all are deserving of it and you will get burned. Invest in the best ones only, and reduce your risk. 

Friday, May 9, 2014

Scientists Invent Anti Nagging Pill- Earthquakes and Orgasms Ensue

-Some new agency, some place. Scientists from the university of Fuchyamen revealed that they have created a pill which makes women orgasm when they get the urge to nag. We expect this pill to be the best selling drug ever.

The Day of the Pill's Release:

-Some new agency, some place. The pill that turns nagging into orgasms released today and immediately sold a bagillion copies. Seventy trillion female orgasms in the course of the last hour have resulted in worldwide earthquakes, killing hundreds of thousands. The remaining people on Earth all agree that it was worth it. The twitter hashtag #sorrybutitwasworthit has been fighting for number one spot all day alongside the tag #omgomgomgomg

We'll have more on this story in the weeks to follow.

Monday, May 5, 2014

Blast From The Past: Syko Shadow's 2010 Gaming Shout-Outs

Note: While I work on some new ideas for posts and formulate them into barely coherent and publically shared entities I thought I would treat you to an explosive blast from the past courtesy of my friend SykoShadow. 

Enjoy!

Well, 2010 has been gone for a long time now, so I think it's time I finally took a good look back at last year in gaming. I don't do award show-type crap, instead what I try to do is simply give recognition to as many stand-out games as possible, whether they stand out in a positive or negative light, unlike an award show which only congratulates the winner of each generic fucking category and forgets the runner-ups entirely.

There's been quite a few games out this year, good ones and bad ones, amazing works of art and horrendous pieces of horse dick. So let's get down to business, time to give some shout-outs to the best and worst of 2010!

Tuesday, April 29, 2014

On Guys Being "In Trouble" and Being Servants: Observations at Birthday Party

*This was written a few weeks ago*

So this weekend I attended a birthday party. There were several couples there and I noticed a disturbing trend. You know the classic relationship dynamic (especially these days) where they are out in public and somehow, the guy always ends up "in trouble?" He usually says something she doesn't like (often a joke) and he gets "the look?" Then they have that awkward whispered conversation, or that even worse nonverbal one, either way it's in public so they're trying to do it discreetly but holding back so they aren't really saying anything?

Well, there was a lot of that going on at this party. The guy would get "in trouble" (usually the "look") and then awkwardly try to explain himself to her but without fully having the actual conversation because there were people around. Then, if they think there's no one looking, the guys will often kiss her and talk to her with that annoying babying voice, trying to soothe her and get back in her good graces.

Every single time there was an issue, it was the girl getting annoyed at the guy, and almost always over a joke or just something he said. Well, the thing I really noticed more so now than ever before was the fact that these guys will often look at the woman after making a joke to make sure that he's not getting "the look."

It's almost like they are kids dealing with a humourless mommy.

The other thing I noticed was that whenever something needed to be grabbed from the car, another room, or even 5 feet away, it seems to always be the guy that has to do it. The most painful one was my cousin forgetting her camera in the car and instead of going to get it she said to her fiance (oh, the camera is still in the car." His response? "Well you know where the car is." Right on brother......oh wait, except for the fact that he said it in a voice that betrayed the fact that not only was he joking, but he was doing it overtly so, in an effort to let her know that he didn't really mean it. What was her reaction? A dirty look, followed by him saying "of course I'll go get it".....which he did, right away.

Bunch of pandering, snivelling, grovelling little manslaves. Do they have no self respect?

Friday, April 25, 2014

On "Manning Up"

NOTE: This post has now been published (in a more fleshed out format of course) on the website A Voice For Men. The link is HERE is you wish to read it in its updated format.

-Social anxiety?
-Self confidence issues?
-Struggling with something?

"Just get out there and do it."
"Get over it"
"Just be you and start feeling confident."
"Suck it up."
"Deal with it."
"You're x age and still doing this/feeling this way? Come on/it's time to grow up."

Basically, "man up." 

I was just reading a forum post about anxiety written by someone with really bad social anxiety and of course the replies were full of those quotes above and others like them. Any time anyone ever says something to that effect (which includes me at some points in my life, either to others or to myself) I think to myself "okay, can you do the opposite?" When you say "man up" to someone, what you are basically saying is "be not like you."

Well, I have a question for you. Can you "man down?" If you are confident can you be anxious and insecure instead?

No?

So what makes you think someone else can "man up?" If you are who you are why aren't they afforded the same sort of leeway?

Now, I'm not at all saying that people can't get past things, but sometimes I think people (myself included at times) downplay how strongly other people are who they are in the exact same way they are who they are, but just in the opposite direction. Next time someone acts like "manning up" is the easiest thing in the world to do, ask them if they could just as easily "man down." When they invariably say no, ask what the difference is. I've done this before and people usually get totally stumped because they've never thought of it like that before.

The thing is, the part that everyone always misses with this stuff is that most of the time, the anxiety, lack of confidence, whatever, comes from past experience and past experience is instrumental in making us who we are. If you have good experiences with people, you'll be fine looking them in the eye/feeling adequate socially. If, however, you have had bad experiences with people that made you doubt your self worth, you won't. It's not as easy as "being confident" or "finding your balls." You being uncomfortable around them is as much a result of your genetics, psychology and experience as them being comfortable in those situations is a manifestation of their genetics, psychology and experience.

That being said, this isn't necessarily it forever. A series of positive experiences and some practise can change this for the person affected negatively by their past. I know about this from experience and man; it isn't easy to change but it can be done.

Just not by being told to "man up."

P.S. In some instances, people really DO need to 'man up.' I'm just arguing against it being used in situations in which it's really not at all applicable, helpful and most importantly, fair.

Thursday, April 17, 2014

Meet BoxMan, a new villain from the upcoming The Evil Within


Monday, April 14, 2014

Syko Shadow's List of People to KILL

Just like magx's list before mine, this is a collection of names of people who I think are ruining this world by their mere presence. These people are the worst of the worst in their respective fields, and the world would be better if Marty McFly went back in time and accidentally prevented their birth, or some shit. Unlike magx, however, I will give a short quip with each name, making it perfectly clear WHY I hate these people, because I'm not lazy like him... well, not AS lazy... well, fuck you anyway. Let's begin!

-Jason Friedberg and Aaron Seltzer, the directors of Date Movie, Epic Movie, Disaster Movie, Meet the Spartans, and Vampires Suck. These people are actually worse than Michael Bay, Uwe Boll, Ed Wood, and whatever fucking tool directed the Twlight movies COMBINED. Their movies are like the flaky sticky scum buildup under the scrotum of a Mississippi redneck who hasn't bathed in two years. You can't even say they make bad movies. They don't make movies, they make cinematic dogshit. Two retched, painful hours of brainless slapstick which usually degrades to mindlessly beating someone up in the most absurdly retarded way possible, pop culture references (which mostly consist of a poor impersonation/caricature of a celebrity that's on the top Yahoo! searches list at the time), and occasionally an actual attempt at a joke with a punchline that always ends up to be so unfunny it actually makes me physically cringe when I hear it. From the bottom of my heart, go fuck yourselves.

Monday, April 7, 2014

Deconstructing the FPS AKA Boring Horizontal Whack a Mole

It is my contention that fps games are, at their core, both boring and mind numbingly simplistic. While there are a variety of skills at play during, for example, an online game of Call of Duty (was I going to use any other game/series for my example?) the one that comprises more than 50% of the player's actions is the act of aiming. Trying to line up either your reticule or your iron sights with the current (or future, in the case of those longer distance shots that require you to lead the target) location of your intended target is, as anyone who has experience with the genre will tell you, a large portion of the player's actions during any given game. Would it be unreasonable for me to state that this large portion is somewhere over 50% of the players actions during gameplay?

No, I say? Okay then, I answered my own question and I have to say I agree with myself (aren't one way conversations great for being right?). It's not an exaggeration to say that more than half of the actions you take while playing your typical online fps consist of aiming your weapon at various targets. Well, what does aiming at a target entail and why am I harping on this? Let's deconstruct: If you strip away the visual and auditory feedback mechanisms in place what do you get at its core? Fundamentally, you have periods of navigating through an enclosed environment punctuated with bursts of moving a cursor around the screen and trying to time the pull of a trigger with the placement of the cursor over the avatar of the intended target.

Thursday, April 3, 2014

"I'm Already Bored With My Marriage" Marriage Advice From Logan at Cosmopolitan Magazine (And Then The Truth, From Me)

Ask Logan, taken from COSMO

I’ve been married for a year, but with my husband for almost five years all together. Within the past seven months, I have felt like we are drifting apart. When we’re together, we have nothing to talk about or everything he says annoys me. We are often in the same room together playing on our phones because there’s nothing to talk about. I was recently contacted by an old fling, someone I had a huge crush on for about five years and was good friends with. We only slept together twice but never actually dated. While talking to this guy, I felt giddy and all my previous feelings resurfaced. It felt as though I had never met my husband. I am conflicted and don’t know what I should do. I love my husband dearly, but I honestly feel bored with our relationship.
Their response:

Unfortunately, you’re not alone. There’s often a lull, right after the excitement of the engagement and the thrill of the wedding, when the honeymoon period peters out and two new spouses suddenly realize that they’re not newlyweds anymore: They’re just another married couple, sitting in another living room, playing Candy Crush on separate phones. And since you were together for four years before the wedding, I’m sure you have those days when you think that the wedding didn’t change much: that you are, in some sense, right back where you started.
You sound so disconnected — and you mention twice that you’re unable to even talk to each other. So, of course, this old flame rekindled some old passion. There’s nothing wrong with a little flirting: Everyone flirts a little. It feels good to be desired. But you have to know your limits (and your partner’s limits), and right now, you seem dangerously confused. It’s one thing to flirt harmlessly when you know it’s not going anywhere, but you’re playing with fire when you’re unhappy in your marriage and don’t know what you want. It’s probably not worth the risk. So think this through.
You say you love him dearly, so if you do, do not strike up some ill-conceived affair. It’s only been a year since you took your vows, so it’s too early to get complacent, and it’s too early to become fatalistically convinced that nothing is ever going to change. You’ve got to focus on your marriage and not distract yourself. So, before you do anything else, tell your husband how you’re feeling: Don’t let quiet resentment gnaw away at your relationship from the inside. Start a discussion about how the reality of your marriage is different from your expectations. And try to get a handle on what’s going on in his head too. He doesn’t sound that happy, either.
Then maybe do something pro-active. This might sound cheesy, but maybe you should break up the monotony with a vacation. Get out of that house where you’re always on your phones. Take a break, even if it’s just for a weekend. Try to talk and have fun and reconnect.
And try to stop thinking about this former crush. Since you are distraught, I’d recommend that you cut him out of your life until you know what you want. Think about it: There are probably reasons you only slept with this old flame and never dated him. And there are certainly many more reasons you loved your husband so much that you put a ring on his finger.
Now reality, courtesy of me:

Dear everyone who writes a litter like this:
The truth is, monogamy is not our biological norm and as such marriage is contrary to our nature. This sort of stuff will ALWAYS happen because the situation you're in is stupid to begin with and if we had been taught reality from the start no one would be in this mess.

Signed,

reality.

Tuesday, April 1, 2014

Ninja Gaiden (Xbox, 2004) Was Ahead Of Its Time




Note: I use 'hack n slash' to describe the genre of games to which titles such as Ninja Gaiden, Devil May Cry and Bayonetta belong. I recognize that to many, the term hack n slash calls to mind games like Diablo and Champions of Norrath while games like Devil May Cry and Ninja Gaiden would be considered third person action games. Just remember that when I say hack n slash I mean Ninja Gaiden, not Diablo.

'Ahead of its time' is a phrase with which I am intimately familiar, having said it myself many times in my life (usually in reference to a video game or a technical death metal album I am raving about at any given time). It is also a phrase with which I take issue, as the concept of something being ahead of its time implies that it is possible for something to exist before it should exist, which seems patently absurd, especially when stated so clearly. If something comes to exist at a moment in time, what other time could there be, aside from the one in question, at which the thing in question should exist and who determines that? Clearly the idea of something being ahead of its time is a romanticized and hyperbolic one. That being said, I am prone to hyperbole and romanticism and so I am going to make the claim that Ninja Gaiden (Xbox, 2004) was ahead of its time. If it is at all possible for something to be so, Ninja Gaiden is it.

At the time of the game's release, the hack n slash genre was well established, but certainly not to the degree to which it is today. Nor was it nearly as popular as it is now. God of War had not yet released. Devil May Cry 3, arguably the best in the series and the title that really elevated both the Devil May Cry series and the hack n slash genre as a whole in terms of mainstream popularity (as well as acting as redemption after the dud that was Devil May Cry 2) had also not yet been released. The first title in the series was, at the time, widely considered to be the best of the genre, and probably rightfully so. At the time, Capcom really innovated and elevated the genre with the release of the original Devil May Cry.

And then in 2004, a reboot of the classic 8 bit Ninja Gaiden series developed by Team Ninja, the development studio behind the Dead or Alive fighting game franchise, was released and the genre was elevated to dizzying new heights (see, there's that aforementioned tendency to hyperbole).

The first thing that really stood out upon first playing the game was how smooth, fluid and fast everything was. The game ran at a blistering 60 fps, which, if I am not mistaken, was a first for the genre, at least on consoles. It felt incredibly smooth, fast and responsive, and this was felt immediately after beginning to play. The controls were tight and the main character, Ryu Hayabusa, was incredibly agile. The options in terms of mobility were staggering. You could run up and along walls, hop back and forth between them to get to high places in seconds (known within the series as "bird flipping") jump on enemy heads and then launch yourself off of them, either once or multiple times in succession, allowing for the possibility of getting past a group of enemies by simply traversing over them as though they were a part of the flooring. Ryu could also roll dodge and perform a move known as the "Flying Swallow" which is a mid air flying sword thrust which covers great distances instantaneously and can decapitate multiple enemies in a single motion.

Hmmmm....three guys all shooting at me, what do I- oh, that takes care of that then!
Totally unrelated to the feel of the game, but equally noticeable upon first playing it was the fact that the game was absolutely stunning. Upon release it was one of the best looking Xbox games. Arguably even the best, period. This makes the fact that it ran at 60 fps all the more impressive since developers typically have to sacrifice either visual fidelity or the framerate when developing console games. The best looking games, especially during the sixth video game generation, were typically 30 fps. The few games that did run at a higher framerate were not typically the most technically impressive games from a visual standpoint. Ninja Gaiden was a top tier game in terms of visuals and it also somehow ran at 60 fps. The game was an absolute technical marvel and it was a dream to play while being a beauty to behold.

Tuesday, March 25, 2014

Keep Faith Alive, a.k.a. These Games Need Sequels!

By Syko Shadow

For the past month or so, there has been some news regarding one of my favorite games of this generation, Mirror's Edge. Apparently, development of a sequel has been pushed to the side by Electronic Arts so that the developer DICE can focus on making a game to compete with Call of Duty, presumably Battlefield 3.

Fuck that, I want my sexy free-running goddess, I do NOT want another patriotic Aryan poster boy fightin' the dang Ruskies for the old Stars and Stripes! American military videogames weren't fun the first time around, now we've got more interactive advertisements for the U.S. Army than I can count, and on top of that DICE is tossing aside a sequel to one of the most unique games on today's consoles to continue this stream of semper fi bullshit.

You know, Mirror's Edge is far from the first original IP I've grown to love, yet others look down on, and due to that the aspects of a sequel are... less than hopeful. With that in mind, I decided to write about my most desired sequels I need, but may never get.

Wednesday, March 19, 2014

The Citizen Kane of Videogames, Part Uno

Haven't we heard this phrase before? There's always so much debate over which videogame is the proverbial Citizen Kane of the industry, as in which videogame can be recognized by the most people as being "the best." for those who are not film buffs, the movie Citizen Kane is widely regarded by professional movie critics as the best film ever made, and as such you can't really BE a professional film snob-- I mean critic, without agreeing to this one unwritten rule amongst the Oscar-loving film community.

There have been quite a few videogames that, whether coined "the Citizen Kane of gaming" or not, HAVE been praised as being one of the best, if not the best, ever made. Some of the more popular choices for this controversial category have been Legend of Zelda: Ocarina of Time, Super Mario Bros. 3, and ABC News even did a piece in collaboration with Michael Thomsen from IGN giving a detailed analysis claiming Metroid Prime to be the Citizen Kane of videogames, directly comparing their themes and stories.

Consider this video by Anthony Burch to be in line with my feelings about not only Metroid Prime, but ANY game being called "The Citizen Kane of videogames."

Monday, March 10, 2014

It's a Bird, It's a Plane, It's....a Pilot? Pilots Without Planes- A Titanfall Review



Titanfall is an online only shooter that takes place in a future in which humans have colonized outside of Earth but have not yet freed themselves of the shackles of violent confrontation. In a government vs. the people type scenario, diplomacy has failed, as it often does, and a violent revolution has broken out and both sides are utilizing mechanical, weaponized armour called Titans to do aid them in expressing their message of discontent. 

It would not be all that hard to understand why, to an outside observer, Titanfall might strike them as "just another fps." A standard, run of the mill first person affair replete with fast paced  action complemented by a screen covered in rpg-esque numbers and symbols; both of which work to provide immediate and visceral satisfaction and long term addictive behaviour, including the inability to refrain from buying overpriced map packs or a "season pass." Play the game however, and it becomes abundantly clear that Titanfall is more than that. The folks at Respawn Entertainment were clearly aware of the state of the genre and the long term implications of market oversaturation and worked hard to make a shooter that may look like the rest but is actually substantially different (even including addressing the pricing of post release downloadable content).

Thursday, March 6, 2014

Alcohol, Sex, Consent, Rape and Contradictions

So as you all know there's been a lot of talk about drunk sex lately and it seems that there's a push to consider consensual sex while drunk to actually be sex under duress. Which, unless I am missing something here, logically places alcohol on equal footing with "roofies."

Assuming we accept that premise, I would go on to point out that girls don't really believe this themselves. An overstatement? Perhaps, but on some level at least, they make the distinction between alcohol and roofies without realizing it themselves. I say this because they:

a) Aren't asking for alcohol to stop being served/sold without a prescription ("roofies" are prescription only, not sold at bars but, following their logic, if it has the same effect, what's the difference?)

b) Willingly avail themselves of this free flowing alcohol (but not ingesting "roofies")

Am I wrong in thinking that perhaps this is indicative of an underlying contradiction in this new way of thinking?

P.S. I've certainly heard this said before but it bears repeating: If they aren't responsible for having sex while intoxicated then why are people who drive drunk responsible for their actions? Which is it, ladies? Do drunk people have agency over themselves and their own actions or no? Or maybe an even better one is a guy cheating while drunk. Are they prepared to let him off the hook? Oh, they aren't? Okay, let's see them explain that without a major contradiction or invoking special pleading.

EDIT:  I want to make clear right now that in NO WAY would I advocate someone plying someone with booze, getting them blackout drunk and having sex with them. I am merely talking about the usual "go out, have 3-4 drinks, end up with someone" thing that is now coming under fire. 

Friday, February 28, 2014

The Recent Nevada State Athletic Commission Ruling on TRT Makes No Sense

So the NSAC has just banned testosterone replacement therapy for fighters in the state and they are encouraging other commissions to follow suit. Essentially, a precedent has been set and knowing the way people/bureaucracies work they will. The response to this in the mma community seems to be, at least so far, overwhelmingly supportive. The consensus seems to be that trt is somehow cheating, and it allows fighters to use steroids with reckless abandon as if they damage their hypothalamic pituitary testicular axis (HPTA), the areas that regulate hormonal levels in men, they can simply use testpsterone replacement therapy later on as compensation, bringing their now unnaturally low levels up to par. 

Is it me or is everyone completely missing the point here? 

There are defined levels of testosterone allowable in the sport. As long as the fighter is within them, why exactly does it matter where it comes from and why they might need it in the first place? People might say "oh, so we're going to allow people to use steroids and then rely on trt later on?" Uh...no one's allowing anything, and steroid use will happen regardless. All you're doing is limiting a fighter's career when science/medicine has perfectly safe ways of extending/enhancing it. And some cases of low T are NOT related to prior use, so what about them? If two fighters have equal test levels, there is NO ADVANTAGE to said levels being from trt. The only thing that matters is the levels of the hormone in the blood and that is already regulated. All this does is punish fighters and limit their careers. This is terrible, especially in a sport where they don't make a lot of money as it is yet need to dedicate their lives to it in order to succeed. 

It seems pretty fucking simple to me: Here are the testosterone limits, stay within them. Everything else is just noise. Am I missing something here?

Tuesday, February 25, 2014

Advice To Potential 'Self Help Gurus' ('Life Coaches', Marriage Counsellors, Sex Therapists, etc)

There are often two paths when it comes to advice about life, yet in cases where this is true, the path that is followed is the one that is perceived as the sole option, as those who follow this path are blind to the existence of the second, and more importantly, correct, path. For example:

Let's say the advice in question is regarding a married man, self described as "happily married," who is guilty because even though he loves his wife and the marriage is great he can't stop wanting to sleep with other women. He doesn't act on it this desire, but he feels it. Often. Now, the path most travelled, seen to those taking it as the only path (they're wrong) is the sit down/discuss the relationship/examine the self/spice up the sex life with the wife path.

If you want to really help people, stay away from that path. The people on that path are playing in a matrix of socially approved and spread ignorance they just don't see (or they do but they deny it because it is threatening to them in some way). There's a second path, at that path is truth. Real truth. Often politically incorrect truth. So, in the example above regarding the husband with the wandering eye, the second path would be the that's natural/there's nothing to worry about/and p.s your wife does the same thing path.

Stick to the second path and you'll draw the ire of the masses but you'll also be truly helping people and what could be nobler than that?

Sunday, February 23, 2014

UFC 170 Quick Take (More of a Brief, Curse Filled Rant)

1) Goddamn Ronda Rousey. Just....ARGH. FUCK! God I hope the Cyborg fight happens. I need to see her get fucking smashed, if not for her own sake then for my own (okay, mostly my own.....just my own, fuck her).

2) For a second there I thought Maia was going to take Rory. That was pretty exciting, which is surprising because I like Rory as a fighter. A lot. I guess I just really love underdogs. Always have. Great fight.

3) Patrick Cummins- just lol. Destroyed. He probably has a future in the upper echelons of the sport but definitely not yet.

4) Near the end of the prelims Mike Goldberg said "millions" were going to be watching the main card. Liar liar, your pants are on FIRE!

5) Fuck Ronda Rousey.

6) I am getting extremely sick of the crowds booing and motherfucking standups. Last night they fucking booed while someone was working on setting up a head and and arm choke from the half guard. And guess what? As they sometimes do, the ref responded to the crowd and initiated a standup. For fuck's sake! Plus bad decisions. The integrity of this sport is definitely an issue.

7) Seriously, Ronda Rousey.....fuck you.

Friday, February 14, 2014

The Problem With Media Reports On Video Game Violence Studies

We've all read the headlines. "Video Games Lead To Violent Behaviour." "Video Games Cause Immoral Behaviour In Teens." "Video Games Lead To Aggression." The question is, are the conclusions drawn in these reports backed up by the science they are reporting on? My contention is that they absolutely are not and I will use a recent study to demonstrate where they are going wrong.

The study in question, conducted in Italy and published in the online journal Social Psychological and Personality Science, looked at how violent video games influenced post play morality in teenagers. The researchers recruited 172 high school students (aged thirteen to nineteen) and separated them into two groups. The first group was tasked with playing a violent video game. The second group was given nonviolent games to play. After both groups played the games, they were directed to complete a logic test, and every time they achieved a correct answer they were allowed to remove a raffle ticket from a bag. The teens were left alone in a room to do this, and upon completion of the study the researchers found that those who had played violent video games prior to taking the logic test were eight times more likely to remove more than the one raffle ticket from the bag when they correctly completed a section on the logic test.

The authors noted that the teens who showed signs of 'moral disengagement' were the most affected by playing violent video games. Moral disengagement is the ability to remove oneself from the normal rules of morality in certain situations because, in the view of the people who show this trait,  morality does not apply in certain situations. The teens with this trait were much more likely to steal after playing a violent game. A nonviolent game did not trigger as large a discrepancy between the two groups.

A study like this is perfect fodder for one of those media frenzies mentioned earlier. According to the study, the teens, especially those who score highly on "moral disengagement" scales were more likely to take extra raffle tickets; to steal, essentially. At the very least, to cheat. Not good, right? Obviously the violent video games are having a negative effect, one that was not seen to the same degree in the group that played non violent games. Seems like an open and shut case on the face of it. Except it's not. At all.