Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Tuesday, December 20, 2011
Wednesday, December 14, 2011
Screens: Obsidian's South Park RPG Screenshots. Looks JUST Like the TV Show
Here are 3 screens from the new South Park Role Playing Game being developed by RPG masters Obsidian. Tell me these screenshots don't look exactly like the TV show. Ya, that's right- you can't, because they DO.
Tuesday, November 15, 2011
Skyrim=Immersion
I slowly walked out of the traders to the sound of tranquil music and birdsong, intending on slowly making my way to Whiterun when I was immediately accosted by two angry looking dudes who informed me that they were killers for hire who were there to kill me. They then proceeded to attack. After getting over the initial scare of this completely unexpected ambush, I got pissed that they were trying to kill me, and so I fucked them up so bad they'd need to be draped with cloth on the pyre, and then I proceeded to hunt elk on my way to Whiterun. The skies darkened and it started to snow as I reached my destination. Beautiful orchestrated music provided an aural addition to the proceedings.
Skyrim=Immersion.
Skyrim=Immersion.
Friday, November 4, 2011
Temp Saves and Controls
There are two features that should have been included in every single game released in the last, well....ever, but I will forgive you your trespasses, AS LONG AS YOU START INCLUDING THESE GOING FORWARD:
Tuesday, October 11, 2011
Gaming Conventions That Need to Go! Pt. 3
1) Hey, you made it!! It's been 12 hours, you finally get to fight the boss that has been eluding and tormenting you the whole time (likely after killing or kidnapping someone close to you). This should be AWESOME! You have all those fancy skills now..............oh wait. No no no. The boss is impervious to all but one of your attacks. Figure out which one it is and then spam it for 2 minutes to win. GOOD LUCK!
2) That mysterious voice that tells you where to go/what to do.......I don't see a headset or earpiece anywhere on my character....so how the hell am I hearing you exactly?
3) Unskippable dialogue. Man, when a game has bad dialogue, or you have already played through it and just want to get to the game, not being able to skip lengthy dialogue sucks, especailly if it's text and it displays slowly. Really bad when you die and reolad and have to sit through it all again.
4) Unskippable cutscenes. Same concept as unskippable dialogue. They suck when you just don't care about the story, or if you have seen it already and just want to get to the game. This, just like with the unskippable dialogue, is especially bad when you die and relad and have to sit through it all again.
5) AI temmates in shooters being able to do things I cannot; this even happens when I am supposed to be the leader of the sqaud and they are my subordinates. An example of what I mean is in some games , the AI can take cover, but the player cannot. This makes no sense, unless there's an explanation for it in the story....which there never is.
6) Escort missions. Enough said.
7) Timed missions. See above.
The End
Thanks for reading part 3 of this series.
2) That mysterious voice that tells you where to go/what to do.......I don't see a headset or earpiece anywhere on my character....so how the hell am I hearing you exactly?
3) Unskippable dialogue. Man, when a game has bad dialogue, or you have already played through it and just want to get to the game, not being able to skip lengthy dialogue sucks, especailly if it's text and it displays slowly. Really bad when you die and reolad and have to sit through it all again.
4) Unskippable cutscenes. Same concept as unskippable dialogue. They suck when you just don't care about the story, or if you have seen it already and just want to get to the game. This, just like with the unskippable dialogue, is especially bad when you die and relad and have to sit through it all again.
5) AI temmates in shooters being able to do things I cannot; this even happens when I am supposed to be the leader of the sqaud and they are my subordinates. An example of what I mean is in some games , the AI can take cover, but the player cannot. This makes no sense, unless there's an explanation for it in the story....which there never is.
6) Escort missions. Enough said.
7) Timed missions. See above.
The End
Thanks for reading part 3 of this series.
Labels:
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trends,
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video games
Wednesday, October 5, 2011
Crysis Console (Xbox 360) Screenshots
Here are a few screens from the console (xbox 360) (game is also available on the Playstation 3) version of Crysis:
Thursday, September 29, 2011
Worst Video Game Sequels Of All Time
Worst Video Game Sequels Of All Time
There's nothing quite like the anticipation for a sequel to a truly remarkable game. Likewise, there's nothing quite like the sinking feeling in the pit of your stomach that occurs when one realizes that said sequel fucking sucks. This has happened to all gamers at some point in their gaming life, and to most of us, it has happened on multiple occasions over the years. The incidence rates of this horrific plague have likely decreased, and significantly at that, due to the rise to prominence of the internet and the boom of the video game journalism trade. Now, we're inundated with previews, footage, interviews, demos, and reviews, so it's a lot harder to get bitch slapped with a shit sequel. Not that it doesn't happen. Somehow, despite all of it, it's still possible to get rooked. Science knows I have, several times over.
There's nothing quite like the anticipation for a sequel to a truly remarkable game. Likewise, there's nothing quite like the sinking feeling in the pit of your stomach that occurs when one realizes that said sequel fucking sucks. This has happened to all gamers at some point in their gaming life, and to most of us, it has happened on multiple occasions over the years. The incidence rates of this horrific plague have likely decreased, and significantly at that, due to the rise to prominence of the internet and the boom of the video game journalism trade. Now, we're inundated with previews, footage, interviews, demos, and reviews, so it's a lot harder to get bitch slapped with a shit sequel. Not that it doesn't happen. Somehow, despite all of it, it's still possible to get rooked. Science knows I have, several times over.
Tuesday, September 20, 2011
Thursday, September 15, 2011
Ninja Gaiden Sigma Announced for the PSP Vita
http://www.gamefront.com/ps-vita-gets-ninja-gaiden-sigma/
I really, really wish it was Ninja Gaiden Black (the definitive version of NG), but hey, this is still awesome news!
Screens:
I really, really wish it was Ninja Gaiden Black (the definitive version of NG), but hey, this is still awesome news!
Screens:
Sunday, September 11, 2011
Friday, September 2, 2011
Achievements: Earned or Entitled?
Often you'll come across the following type of comments in a discussion about a particular game's achievements/trophies (I'm primarily a 360 gamer, so forgive me if/when I fail to mention trophies when I mention achievements):
Gamer A: “WHAT?!? Beat the game on the hardest difficulty without dying (or any other difficult feat)? What kind of stupid achievement is THAT? How do they expect me to earn that? That's fucking STUPID! Most people won't get that! Why would they make an achievement that's so hard to unlock?"
Gamer B: “Well, shouldn't the people who do that get rewarded for it? I mean, if someone develops the skills/takes the time to do it, why shouldn't they be rewarded? They did something awesome! They actually achieved something.”
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Sunday, August 28, 2011
Sine Mora: Gorgeous New Grasshopper Manufacture Downloadable Shmup
Check Out This Game:
Damn.
Gorgeous take on the old school, with a twist (no lives, you are timed, and each enemy killed adds time to the clock).
Damn.
Gorgeous take on the old school, with a twist (no lives, you are timed, and each enemy killed adds time to the clock).
Wednesday, August 17, 2011
Video Game Memories Pt. 3: Fifth Generation (32/64 bit Era)
Memories
The Nintendo 64 is the only system I owned during the fifth gen, so my memories are limited to that (with one exception, because I did play some PS1 at friends' houses, and the PS1 did provide me with one of my best memories). The Nintendo 64 was released in North America on September 29, 1996, a day that I will always remember......
So, the memories:
The Nintendo 64 is the only system I owned during the fifth gen, so my memories are limited to that (with one exception, because I did play some PS1 at friends' houses, and the PS1 did provide me with one of my best memories). The Nintendo 64 was released in North America on September 29, 1996, a day that I will always remember......
So, the memories:
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Tuesday, August 9, 2011
Video Game Memories Pt. 2: Fourth Generation (16 bit Era)
Memories
The SEGA Genesis was my favourite console that gen. I own an SNES as well, but not during that gen. Anyways, the Genesis was acquired by my brother and I a few years after it was released, at a clearance sale for a store that was going out business. On this day I still fondly recall, my parents finally got my brother and I the Genesis we so wanted, and then the two of us pooled what little money we had and scored fourteen (yes, 14) games at really low clearance prices. The SEGA Gensis has provided me with innumerable memories, some of which I will detail here.
The SEGA Genesis was my favourite console that gen. I own an SNES as well, but not during that gen. Anyways, the Genesis was acquired by my brother and I a few years after it was released, at a clearance sale for a store that was going out business. On this day I still fondly recall, my parents finally got my brother and I the Genesis we so wanted, and then the two of us pooled what little money we had and scored fourteen (yes, 14) games at really low clearance prices. The SEGA Gensis has provided me with innumerable memories, some of which I will detail here.
Labels:
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Tuesday, August 2, 2011
Video Game Memories Pt. 1: Third Generation (8 bit Era)
Memories
The NES is the only system I owned during the third gen, and atlhough I did play some SEGA Master System at a friend's house a few times, my only real memories of that are some shitty 3D games (with the old school red and blue glasses) and some hidden game built into the system memory.
Anyways, the Nintendo Entertainment System, aka NES, was released in North America in February 1986. My brother and I received our on Christmas, a day I still fondly recall. The NES has provided me with innumerable memories, some of which I will detail here.
So, the memories:
The NES is the only system I owned during the third gen, and atlhough I did play some SEGA Master System at a friend's house a few times, my only real memories of that are some shitty 3D games (with the old school red and blue glasses) and some hidden game built into the system memory.
Anyways, the Nintendo Entertainment System, aka NES, was released in North America in February 1986. My brother and I received our on Christmas, a day I still fondly recall. The NES has provided me with innumerable memories, some of which I will detail here.
So, the memories:
Thursday, July 28, 2011
3DS price drops to $170 on August 12; Ambassador Program Announced
http://www.joystiq.com/2011/07/28/3ds-price-drops-to-170-on-august-12/
http://www.gametrailers.com/news/nintendo-3ds-price-drop-ambassador/3675
Looks like I am MUCH more likely to get a 3DS now (at some point, not anytime soon):
Well, this is interesting. After what can only be described as a less than stellar initial launch, Nintendo of America today announced plans to drop the suggested retail price of its portable Nintendo 3DS system to $169.99 in the United States.
http://www.gametrailers.com/news/nintendo-3ds-price-drop-ambassador/3675
Looks like I am MUCH more likely to get a 3DS now (at some point, not anytime soon):
Well, this is interesting. After what can only be described as a less than stellar initial launch, Nintendo of America today announced plans to drop the suggested retail price of its portable Nintendo 3DS system to $169.99 in the United States.
The new price, down from the suggested launch price of $249.99 and effective Aug. 12, takes place just a few months after the hardware hit store shelves in the US and is undoubtedly Nintendo’s attempt to set up a strong holiday season for the system. Japanese gamers will also be seeing a price drop on the handheld device effective August 11 that will see the units MSRP go from 25,000 Yen to 15,000 Yen. Meanwhile, details of a price drop throughout European markets are expected soon, but online reports suggest that the the cost of the 3DS will go down “about a third” throughout Europe.
”For anyone who was on the fence about buying a Nintendo 3DS, this is a huge motivation to buy now,” said Nintendo of America President Reggie Fils-Aime. “We are giving shoppers every incentive to pick up a Nintendo 3DS, from an amazing new price to a rapid-fire succession of great games.”
Wednesday, July 6, 2011
My Dream Video Game Console
If I were to design the ideal video game console.....
If I were to design the ideal video game console.....it would have the following features:
If I were to design the ideal video game console.....it would have the following features:
Friday, May 27, 2011
Shinobi Announced for the 3DS 1st Footage!! And Info.
First Ninja Gaiden, and then Shinobi.....Nintendo really wants me to give in and get a 3DS, don't they?
Apart from the shitty art style and the fact that it's polygonal as opposed to hand drawn pixels, this looks promising.
Here's the gameplay trailer:
Here's what Russ Frushtick from MTV (I didn't know they had anything to do with game coverage, but w/e) had to say:
Apart from the shitty art style and the fact that it's polygonal as opposed to hand drawn pixels, this looks promising.
Here's the gameplay trailer:
Here's what Russ Frushtick from MTV (I didn't know they had anything to do with game coverage, but w/e) had to say:
Labels:
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the thoughtful gamers,
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video games
Tuesday, May 24, 2011
Ripoff Report: Volume 1
Ripoff Report: Volume 1
This is a new blog series in which I illuminate total and utter ripoffs in the world of downloadable content, aka DLC. The focus is on the bullshit that is DLC, on a game by game basis.
This week's game is:
Dante's Inferno
This is a new blog series in which I illuminate total and utter ripoffs in the world of downloadable content, aka DLC. The focus is on the bullshit that is DLC, on a game by game basis.
This week's game is:
Dante's Inferno
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