1) Ammo pickups.........who's leaving all this ammo behind? Hell, Robocop for xbox (HORRIBLE GAME) had ammo pickups....yet his gun is the only one of its kind in existence!
2) Nonsensical Puzzles: Hey, I'm a diabolical bad guy, and I'm being chased by the hero......what to do, what to do.....OH, I KNOW!!!! I'll hide this key to the door in a magical box that can only be opened when you put this picture that's been broken into 9 pieces back together. That'll slow him down! Of course, I could just hide/destroy the key...
Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Sunday, May 8, 2011
Friday, April 29, 2011
Gaming Conventions That Need to Go! Pt. 1
This is the first of a series I will be doing in which I look at gaming trends/conventions/just little things in games that either don't make sense, are annoying, outdated, need to be done away with, or all of the above. Not all are big deals, some are very minor, so don't take this too seriously.
1) Dying in games. I was playing Dead Space, and what should have been a terrible moment (literally being ripped apart by a very fierce enemy) didn't really matter because I knew I'd be back 10 seconds later as though it didn't happen. I'm not sure what could take the place of deaths in games, but they just don't make any sense. You die dozens of times during the course of some games.....and it never really matters. Except in one game I can think of: Steel Battalion. In this game, if you die, your SAVE GAME GETS ERASED.
2) Pressing start at the title screen. Um, why? Flash the title then go to the menu or have the title imposed on the menu screen. Not a big deal just makes me chuckle.Especially when some games literally force you to press the START button. The A button won't even work.
3) QTE's. Hey, you just worked hard to get to this awesome looking boss. You could use the skills you have learned to take it out in some epic fashion......OOORRRR you could play Simon Says and see you kick it's ass out of the corner of your eye while you pay attention to the button prompts.
4) Exploding barrels everywhere. Hey guys, we're hding out here where the good guys are coming with guns and grenades. We should stock this place with explosive barrels, and stand near them!
DUR, OKAY!
And finally:
5) Locked doors. Let's see, I have a chainsaw, grenades, a rocket launcher, and an assault rifle....but I think I'll find the long way around........WHY NOT BLOW THE DAMN DOOR DOWN!
Alright, that's it for now. Stay tuned for more to come.
1) Dying in games. I was playing Dead Space, and what should have been a terrible moment (literally being ripped apart by a very fierce enemy) didn't really matter because I knew I'd be back 10 seconds later as though it didn't happen. I'm not sure what could take the place of deaths in games, but they just don't make any sense. You die dozens of times during the course of some games.....and it never really matters. Except in one game I can think of: Steel Battalion. In this game, if you die, your SAVE GAME GETS ERASED.
2) Pressing start at the title screen. Um, why? Flash the title then go to the menu or have the title imposed on the menu screen. Not a big deal just makes me chuckle.Especially when some games literally force you to press the START button. The A button won't even work.
3) QTE's. Hey, you just worked hard to get to this awesome looking boss. You could use the skills you have learned to take it out in some epic fashion......OOORRRR you could play Simon Says and see you kick it's ass out of the corner of your eye while you pay attention to the button prompts.
4) Exploding barrels everywhere. Hey guys, we're hding out here where the good guys are coming with guns and grenades. We should stock this place with explosive barrels, and stand near them!
DUR, OKAY!
And finally:
5) Locked doors. Let's see, I have a chainsaw, grenades, a rocket launcher, and an assault rifle....but I think I'll find the long way around........WHY NOT BLOW THE DAMN DOOR DOWN!
Alright, that's it for now. Stay tuned for more to come.
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Sunday, April 3, 2011
IGN's Top 25 Xbox 360 Games is BULLSHIT
IGN's Top 25 Xbox 360 GamesList : http://xbox360.ign.com/articles/104/1045042p2.html
Back in April, IGN listed their top 25 Xbox 360 games. I missed this article, which is not surprising since I hardly ever visit IGN anymore, but happened to catch it today, and I would like to rant about it but before I do so, here are the games they selected, followed by the review score (in brackets) given them by IGN:\
Back in April, IGN listed their top 25 Xbox 360 games. I missed this article, which is not surprising since I hardly ever visit IGN anymore, but happened to catch it today, and I would like to rant about it but before I do so, here are the games they selected, followed by the review score (in brackets) given them by IGN:\
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Thursday, February 10, 2011
List of Things Wrong with Gaming.
I stated in a Previous Blog that I was going to blog about some things I really dislike about the current state of the video games' industry. Well, in that blog, entitled "Magazine writer fired after dustup with Rockstar PR and Capcom Milking Street Fighter IV even MORE!" I discussed the recent firing of a journalist who had published on his facebook page a letter from Rockstar games to his office. What exactly was in that letter? Well, read my previous blog to get the full details, but basically, the guys from Rockstar wanted this particular journalist known for his tough analyses to go easy on the game and treat it with reverence, basically.
Yes, Rockstar is telling journalists how to do their job. What to write and how to write it. What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you. You see, if they don't play ball (which they will, I am sure, now that Mr. Honesty has been canned.....is anyone else reminded of the Jeff Gerstmann Incident? ) they lose ad revenue. They lose ad revenue, they lose....well, revenue.
You get the point. Money talks, sister.
Yes, Rockstar is telling journalists how to do their job. What to write and how to write it. What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you. You see, if they don't play ball (which they will, I am sure, now that Mr. Honesty has been canned.....is anyone else reminded of the Jeff Gerstmann Incident? ) they lose ad revenue. They lose ad revenue, they lose....well, revenue.
You get the point. Money talks, sister.
Friday, February 4, 2011
The Whoring Continues: Weapons DLC for Dead Space 2 (Short Rant)
Three new DLC packs for Dead Space 2 have been released, and for 400 MS Points each ($5 on PSN), you can buy a bunch of overpriced crap:
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Wednesday, January 26, 2011
Rant on DLC, Pre-Order Bonuses, Corporations, Consumerism, etc
Please note: This is an older post that has been sitting in draft form for some time.
This is just going to be a rambling, perhaps slughtly incoherent rant. Just go with it. Or don't, see if I care!
.....No, please, come back!! I need you! Please don't go.
*pets you*
Ok, to the rant we go.
This is just going to be a rambling, perhaps slughtly incoherent rant. Just go with it. Or don't, see if I care!
.....No, please, come back!! I need you! Please don't go.
*pets you*
Ok, to the rant we go.
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Tuesday, January 18, 2011
Upcoming XBLA/I Games (With Videos)
Upcoming XBLA/I (I=Indie) Games
Some great looking games in this list, but it's obviously not complete. If you know of any possibly good/great ones that are not included in this list, and you would like them to be, leave me a comment with the name of the game and a link to a video and I will amend the list to include it. Thanks!
Note: I'm not sure which of these are also going to the PS3/PC/Wii, but I know some are. I'm primarily a 360 gamer (I do have a Wii and both current handhelds), so I am looking at this as a 360 list. This is not done out of any fanboyish scorn or anything of that nature. I don't have a PS3 and don't game on my PC, so I am doing this through the lens of a 360 gamer by circumstance, not disdain for other platforms. I actually want a PS3, and will buy one in time.
Some great looking games in this list, but it's obviously not complete. If you know of any possibly good/great ones that are not included in this list, and you would like them to be, leave me a comment with the name of the game and a link to a video and I will amend the list to include it. Thanks!
Note: I'm not sure which of these are also going to the PS3/PC/Wii, but I know some are. I'm primarily a 360 gamer (I do have a Wii and both current handhelds), so I am looking at this as a 360 list. This is not done out of any fanboyish scorn or anything of that nature. I don't have a PS3 and don't game on my PC, so I am doing this through the lens of a 360 gamer by circumstance, not disdain for other platforms. I actually want a PS3, and will buy one in time.
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Wednesday, December 15, 2010
SEGA Extends PlatinumGames Partnership
SEGA Extends PlatinumGames Partnership:
SEGA has announced that they have extended their initial 4 game contract to include one more game, the details of which are being kept secret, for now. Also being kep hush is whether or not the deal will be extended beyond this one game, or if it already has.
http://www.gamespot.com/news/6285378.html
SEGA has announced that they have extended their initial 4 game contract to include one more game, the details of which are being kept secret, for now. Also being kep hush is whether or not the deal will be extended beyond this one game, or if it already has.
http://www.gamespot.com/news/6285378.html
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Sunday, December 5, 2010
Beat Hazard Review (Xbox 360 Indie Games)
Beat Hazard is a dual stick shooter found on the indy games section on Xbox Live which, upon first glance, will draw immediate comparisons to Geometry Wars, and for good reason; the games are similar in many ways (both of which being essentially modern versions of Asteroids). Similarly to the aforementioned Geometry Wars, this game utilizes very flashy visuals chock full of special effects, which can only be described as ''psychedelic.'' It really adds to the intensity and excitement while playing, although, it can lead to some frustration, especially during the acclimation process, but I will get to this later. Suffice it to say this is a dual stick space shooter that plays very similarly to Geometry Wars.
Geometry Wars, to which this game could be considered a spiritual successor (although it's not) But it could be! |
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Friday, December 3, 2010
HUGE GAMING RANT! RIGHTEOUS ANGER AHEAD!
NOTE: This blog is a long and expletive filled rant. It is a sequel to my last rant, Rant on PR Speak (Sparked by comments by EA CEO RE: "Online Pass"). Turn back now if you cannot handle a lot of cursing and righteous anger!
Also note that it's an older one that has been sitting in draft form for a few months now.
Still here? Great, let us begin.
Also note that it's an older one that has been sitting in draft form for a few months now.
Still here? Great, let us begin.
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Monday, October 25, 2010
My Gaming History Pt. 4
This blog series is going to be a look back through time as I recall my 20+ gaming “career,” if you will. I'll take you through the ups and downs, the trials, tribulations and the triumphs. The sleepless nights, the gorging on pizza, the tournaments, the competition, the fights. The friends made over gaming, and the friends lost ov-no wait, I can honestly say that I have never lost a friend because of gaming. That would be rather pathetic, would it not?
Part Four (Part One can be found HERE; Part Two can be found HERE; Part Three HERE)
Part Four (Part One can be found HERE; Part Two can be found HERE; Part Three HERE)
Tuesday, October 19, 2010
My Gaming History Pt. 3
This blog series is going to be a look back through time as I recall my 20+ gaming “career,” if you will. I'll take you through the ups and downs, the trials, tribulations and the triumphs. The sleepless nights, the gorging on pizza, the tournaments, the competition, the fights. The friends made over gaming, and the friends lost ov-no wait, I can honestly say that I have never lost a friend because of gaming. That would be rather pathetic, would it not?
Part Three (Part One can be found HERE; Part Two can be found HERE)
So, thus far we have thumb steroids, cumming, erratic ducks, and many, many hours spent playing in 8 bit glory. Time, however, has a way of marching on, and, as it did so, my brother and I found ourselves moving into the future: the 16 bit future (albeit a bit late). (Note: magx01 still thinks the 8 bit generation was better in a lot of ways.)
Part Three (Part One can be found HERE; Part Two can be found HERE)
So, thus far we have thumb steroids, cumming, erratic ducks, and many, many hours spent playing in 8 bit glory. Time, however, has a way of marching on, and, as it did so, my brother and I found ourselves moving into the future: the 16 bit future (albeit a bit late). (Note: magx01 still thinks the 8 bit generation was better in a lot of ways.)
Thursday, October 14, 2010
My Gaming History Pt. 2
This blog series is going to be a look back through time as I recall my 20+ gaming “career,” if you will. I'll take you through the ups and downs, the trials, tribulations and the triumphs. The sleepless nights, the gorging on pizza, the tournaments, the competition, the fights. The friends made over gaming, and the friends lost ov-no wait, I can honestly say that I have never lost a friend because of gaming. That would be rather pathetic, would it not?
Part Two (Part One can be found HERE)
And so, morning, as mornings inevitably do, came.
And so did I.
Part Two (Part One can be found HERE)
And so, morning, as mornings inevitably do, came.
And so did I.
Wednesday, October 6, 2010
My Gaming History Pt. 1
Welcome to part one of a new several part long blog series on The Thoughtful Gamers. This blog series is going to be a look back through time as I, magx01, recall my 20+ year long gaming “career,” if you will. I'll take you through the ups and downs, the trials, tribulations and the triumphs. The sleepless nights, the gorging on pizza, the tournaments, the competition, the fights. The friends made over gaming, and the friends lost ov-no wait, I can honestly say that I have never lost a friend because of gaming. That would be rather pathetic, would it not?
Hey, Game Developers! Listen Up! Features that Need to be Included in ALL Games!
Hey game devs! There are two features that should have been included in every single game released in the last, well....ever, but I will forgive you your trespasses, AS LONG AS YOU START INCLUDING THESE GOING FORWARD:
- Temporary Quick Saves
- Fully Customizable Controls
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Wednesday, September 8, 2010
SEQUEL TO EDF 2017 (Earth Defense Force 2017) ANNOUNCED!
I literally just came upon this, so this is hot off of the press- well, hot off of my becoming aware of it. Earth Defense Force 2017 is GETTING A SEQUEL!!! A long awaited (by like 10 of us lol) sequel, I might add:
It's about time!!
It's about time!!
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Wednesday, August 11, 2010
The Point of Gaming
This is a private message I recently received on YouTube:
Enlighten an ole dude. I have been computer literate longer than many people are old but I lost interest in games with pinball. What is the point other than time consumption and fighter pilot training?
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Thursday, July 15, 2010
Puzzle Quest 2 Thoughts
I may do a full review for the game once I have spend some more time with it, but I thought I would throw a few thoughts down on paper after maybe 10 hours of play (I haven't been able to play much of anything these last 2 weeks, and what little time i have had to play was split between PQ2 and Crackdown 2).
Right off the bat, I'll say that the game is absolutely a worthy sequel, and it erases the bitter taste left by the disaster that was Puzzle Quest Galactrix.
Right off the bat, I'll say that the game is absolutely a worthy sequel, and it erases the bitter taste left by the disaster that was Puzzle Quest Galactrix.
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Tuesday, June 29, 2010
Alpha Protocol Xbox 360 Review
Alpha Protocol Xbox 360 Review-
Choose Your Own Adventure
Alpha Protocol is a 3rd person Action RPG developed by Obsidian Entertainment and published by SEGA. The game has you assume the role of Michael Thorton, a newly recruited secret agent working for the top secret organization known as the Alpha Protocol.
Note: This Alpha Protocol Xbox 360 Review can also be found HERE.
Choose Your Own Adventure
Alpha Protocol is a 3rd person Action RPG developed by Obsidian Entertainment and published by SEGA. The game has you assume the role of Michael Thorton, a newly recruited secret agent working for the top secret organization known as the Alpha Protocol.
Note: This Alpha Protocol Xbox 360 Review can also be found HERE.
Saturday, May 8, 2010
Magazine writer fired after dustup with Rockstar PR and Capcom Milking Street Fighter IV even MORE!
Magazine writer fired after dustup with Rockstar PR
Leaked email details Rockstar's extreme sensitivity to negative coverage
http://www.gamesradar.com/pc/grand-theft-auto-iv/news/magazine-writer-fired-after-dustup-with-rockstar-pr/a-20100407113454149016/g-2008080416222952067
So, Rockstar is pressuring writers to be very positive, even if they feel otherwise? They are trying to tell the journalists what and how to write?
What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you.
If Red Dead Redemption is so damn good, why do they need to do this? Are they lying about how good Red Dead Redemption really is?
I think so.
And what's with GOTY nominations already?
What the fuck really goes on behind the scenes in this industry?
Another thing:
Super Street Fighter IV, which already doesn't need to exist, apparently isn't enough milking for Capcom, as there is DLC for the game. Really? Like people buying your game twice isn't enough? You can't at least be somewhat decent and make sure that the gamers whom you have already manipulated and taken advatntage of at least get everything there is to offer from your now $110 game? You still have to sell them more shit?
We've got this shit, DLC releases on day one, DLC being announced well before a game ships, different pre-order bonuses for different stores, further fragmenting a game, Ubisoft holding back 2 levels from Assassin's Creed 2 for sale as DLC, Capcom removing content from Dead Rising 2 to repackage as a prequel (if you believe that they are legitimately developing this content and selling it separately you are a sucker, I'm sorry), and Capcom (again) selling fucking costumes for SFIV at a couple of bucks a pop, which, while already ridiculous, is made 100 times worse when you realize that these costumes were already developed, as they were in the arcade version of the game.
I don't like where this industry is headed.
I could go go on and on and on and on. In fact, I will! In another blog.
Ohhhhhh.
I promise it will be worth the wait. I will do a well thought out list of things that I feel are wrong with gaming. It won't be an off the cuff blog like this, so it will be of a higher quality.
Promise.
Leaked email details Rockstar's extreme sensitivity to negative coverage
http://www.gamesradar.com/pc/grand-theft-auto-iv/news/magazine-writer-fired-after-dustup-with-rockstar-pr/a-20100407113454149016/g-2008080416222952067
So, Rockstar is pressuring writers to be very positive, even if they feel otherwise? They are trying to tell the journalists what and how to write?
According to a news.com.au story, a deputy editor for Austrailian publication Zoo Weekly has been fired after publishing an allegedly internal email from Rockstar regarding Zoo's coverage of the upcoming Red Dead Redemption. The alleged email from Rockstar, which former deputy entertainment editor Toby McCasker posted on his Facebook, contained the following:
This is the biggest game we've done since GTA IV, and is already receiving Game of the Year 2010 nominations from specialists all around the world, it read.
Can you please ensure Toby's article reflects this — he needs to respect the huge achievement he's writing about here.
What's the implication here? What are they saying, if you read between the lines? You better play ball, if you know what's good for you.
If Red Dead Redemption is so damn good, why do they need to do this? Are they lying about how good Red Dead Redemption really is?
I think so.
And what's with GOTY nominations already?
What the fuck really goes on behind the scenes in this industry?
Another thing:
Super Street Fighter IV, which already doesn't need to exist, apparently isn't enough milking for Capcom, as there is DLC for the game. Really? Like people buying your game twice isn't enough? You can't at least be somewhat decent and make sure that the gamers whom you have already manipulated and taken advatntage of at least get everything there is to offer from your now $110 game? You still have to sell them more shit?
We've got this shit, DLC releases on day one, DLC being announced well before a game ships, different pre-order bonuses for different stores, further fragmenting a game, Ubisoft holding back 2 levels from Assassin's Creed 2 for sale as DLC, Capcom removing content from Dead Rising 2 to repackage as a prequel (if you believe that they are legitimately developing this content and selling it separately you are a sucker, I'm sorry), and Capcom (again) selling fucking costumes for SFIV at a couple of bucks a pop, which, while already ridiculous, is made 100 times worse when you realize that these costumes were already developed, as they were in the arcade version of the game.
I don't like where this industry is headed.
I could go go on and on and on and on. In fact, I will! In another blog.
Ohhhhhh.
I promise it will be worth the wait. I will do a well thought out list of things that I feel are wrong with gaming. It won't be an off the cuff blog like this, so it will be of a higher quality.
Promise.
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